- Jun 27, 2019
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Hugo Beauzée-Luyssen authored
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Thomas Guillem authored
Since var_GetBool() is way longuer to process.
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Thomas Guillem authored
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Thomas Guillem authored
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- Jun 26, 2019
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François Cartegnie authored
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François Cartegnie authored
callback lost or disabled ?
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François Cartegnie authored
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François Cartegnie authored
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François Cartegnie authored
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Felix Paul Kühne authored
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Hugo Beauzée-Luyssen authored
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Hugo Beauzée-Luyssen authored
Now that there is more than 2 possible modes (regular playback, preparsing, thumbnailing) it makes more sense to check for an explicit match.
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Hugo Beauzée-Luyssen authored
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Hugo Beauzée-Luyssen authored
- Multiple thumbnail can now be used - Discovery, thumbnailing & metadata extractions are now interruptible - An entry_point_added event has been added
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Hugo Beauzée-Luyssen authored
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Hugo Beauzée-Luyssen authored
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Hugo Beauzée-Luyssen authored
Since we soon will need something else than int64
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Steve Lhomme authored
The clear/begin/end scene is always done on our local IDirect3DDevice9. No need to force the host to do it a second time.
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Steve Lhomme authored
It's simpler on the host side and we don't need to be tied to the HWND it would use internally.
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Steve Lhomme authored
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Steve Lhomme authored
It's needed by vlc_decoder_device_Create().
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Felix Paul Kühne authored
This shows discovered devices now instead of services capable of discovering something. Browsing will be implement in subsequent commits.
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Steve Lhomme authored
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Steve Lhomme authored
Creating textures will fail if it's too big anyway.
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Steve Lhomme authored
It may be too big (for example 8K on an old GPU with little memory). We could actually reduce the size of the output and force a filter to scale the picture accordingly.
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
It may still work if not called but the rendering won't be nice.
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Steve Lhomme authored
In the current MMAL code the pictures are allocated once from the display in a MMAL_POOL_T. The pool could be created in the decoder (push) and created using the MMAL_PORT_T. It may not possible to use pictures from different pools but the display should nonetheless be created with the same MMAL_PORT_T.
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Steve Lhomme authored
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Steve Lhomme authored
The core can do it by default.
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Steve Lhomme authored
The core can do it by default.
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Steve Lhomme authored
The core can do it by default.
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Steve Lhomme authored
The core can do it by default and not a part being tested.
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Steve Lhomme authored
The core can do it by default.
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Steve Lhomme authored
Create a picture_t on the fly by default.
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