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  1. Sep 02, 2021
  2. Jul 30, 2021
  3. Jul 12, 2021
    • Steve Lhomme's avatar
      vout: direct3d11: build in C++ · 6b7a6d86
      Steve Lhomme authored
      This allows using COM helpers and shorter API calls.
      
      It's already built with C++ from the sensor and DirectComposition handlers.
      6b7a6d86
  4. May 20, 2021
  5. May 10, 2021
  6. May 09, 2021
  7. May 08, 2021
  8. Apr 20, 2021
  9. Apr 13, 2021
  10. Apr 06, 2021
  11. Mar 15, 2021
  12. Feb 23, 2021
  13. Jan 29, 2021
    • Alexandre Janniaux's avatar
      ios: display: delete obsolete display module · 9b00ccc4
      Alexandre Janniaux authored
      Now that the Core Animation layer baked EAGL implementation is available
      as an usual vlc_gl_t opengl es2 provider, and that the UI interaction
      with the UIView has been moved to a specific vout window module, we
      don't need a specific display code for OpenGL on iOS and can rely on the
      usual linux/android module.
      9b00ccc4
  14. Jan 25, 2021
  15. Jan 18, 2021
  16. Jan 12, 2021
  17. Jan 04, 2021
  18. Dec 18, 2020
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