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  1. Dec 01, 2021
    • Rémi Denis-Courmont's avatar
      sout/udp: add module for TS over raw UDP · 9dec8f3b
      Rémi Denis-Courmont authored
      This module does not pretend that UDP output is a regular access that
      should be handled with the "standard" stream output.
      This takes handles SAP much more cleanly and supports vector I/O to
      avoid unnecessary memory copies.
      
      Also fixes #26058.
      9dec8f3b
  2. Nov 03, 2021
  3. Oct 21, 2021
    • Romain Vimont's avatar
      video_filter: add formatcrop filter · 22775b88
      Romain Vimont authored and Hugo Beauzée-Luyssen's avatar Hugo Beauzée-Luyssen committed
      This filter crops the input pictures by adjusting the format (offsets
      and size), without any copy (contrary to croppadd).
      
      This is especially useful to receive pictures with arbitrary visible
      area (smaller than the full size), to debug vouts or filters.
      22775b88
  4. Sep 17, 2021
  5. Sep 16, 2021
  6. Sep 02, 2021
  7. Jul 30, 2021
  8. Jul 12, 2021
    • Steve Lhomme's avatar
      vout: direct3d11: build in C++ · 6b7a6d86
      Steve Lhomme authored
      This allows using COM helpers and shorter API calls.
      
      It's already built with C++ from the sensor and DirectComposition handlers.
      6b7a6d86
  9. May 20, 2021
  10. May 10, 2021
  11. May 09, 2021
  12. May 08, 2021
  13. Apr 20, 2021
  14. Apr 13, 2021
  15. Apr 06, 2021
  16. Mar 15, 2021
  17. Feb 23, 2021
  18. Jan 29, 2021
    • Alexandre Janniaux's avatar
      ios: display: delete obsolete display module · 9b00ccc4
      Alexandre Janniaux authored
      Now that the Core Animation layer baked EAGL implementation is available
      as an usual vlc_gl_t opengl es2 provider, and that the UI interaction
      with the UIView has been moved to a specific vout window module, we
      don't need a specific display code for OpenGL on iOS and can rely on the
      usual linux/android module.
      9b00ccc4
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