- Feb 06, 2023
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anchors are already set by the Stackview
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when pushing the player, the current view is may be destroyed before the end of the function, this may cause the model to become undefined before medias are added to the playqueue. This became noticeable since the the view transition has been removed
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state is indicated by the color of the button content
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TextToolButton are never checked
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- Feb 05, 2023
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
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This allows us to display more information when the view is really tight.
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This patch adds a 'showCriterias' property to show a second label under the title label. This label shows additional text based on the 'subCriterias' values in the rowModel. This approach allows us to display more information when the TableView is really tight. Co-authored-by:
Pierre Lamot <pierre@videolabs.io>
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- Feb 04, 2023
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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As the comment says, an error should be considered as VLC_TICK_0. Since the value may not be constant we should reset it when needed.
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Unfortunately elements residing outside of the rendered viewport receive mouse events this way. An alternative to this might be adding two additional MouseAreas to block events reaching outside of the rendered region, but I did not want to further complicate this file.
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glReleaseCurrent accidentally gets run twice in this code, including once before creating the swapchain (where we definitely want the process to be current!). Fix this logic to only release the context once.
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>