- Oct 21, 2021
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This filter crops the input pictures by adjusting the format (offsets and size), without any copy (contrary to croppadd). This is especially useful to receive pictures with arbitrary visible area (smaller than the full size), to debug vouts or filters.
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- Sep 17, 2021
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- Sep 16, 2021
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- Sep 02, 2021
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- Jul 30, 2021
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- Jul 12, 2021
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Steve Lhomme authored
This allows using COM helpers and shorter API calls. It's already built with C++ from the sensor and DirectComposition handlers.
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- May 20, 2021
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This class allows us to avoid duplicates for the CoverGenerator and the cover property.
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- May 10, 2021
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note that in the logo case, an extra note is added to the end of the pos x/y longtext, requiring an override. position texts tweaked to make generic.
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- May 09, 2021
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Supports both GL and GLES2, configurably.
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Rebases vulkan/display.c ontop of the new API-agnostic libplacebo GPU abstraction module. This opens up libplacebo/display.c to work with API backends other than Vulkan. Note: this has the side effect of bumping up the minimum libplacebo dependency, because now the libplacebo vout is always compiled when libplacebo is available. On the plus side, however, it simplifies the configure check. That said, 1.7.0 is from 2018, and packaged everywhere (including debian stable). so this should be fine.
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- May 08, 2021
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This class can be useful to retrieve composed thumbnails for groups, playlists and genres. It supports a few options like custom size, count and division type.
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- Apr 20, 2021
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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- Apr 13, 2021
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Pierre Ynard authored
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- Apr 06, 2021
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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This patch brings a QML dialog to replace the removed dialog. It should also fix the dialog looking weird issue #25575 / #25575 Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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WindowDialog is a wrapper of QtQuick.Window which provides a simple base for qml based dialogs. It is intended to be an alternative to Qt.labs.platform Dialog and Qt Quick Controls 2 Dialog. Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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the hybrid (native dialog + qml context) toolbar editor dialog has a lot of drawbacks and causes many problems. A proper QML dialog for the toolbar editor is going to replace the hybrid (old) one. Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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- Mar 15, 2021
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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- Feb 23, 2021
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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Signed-off-by:
Pierre Lamot <pierre@videolabs.io>
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- Jan 29, 2021
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Alexandre Janniaux authored
Now that the Core Animation layer baked EAGL implementation is available as an usual vlc_gl_t opengl es2 provider, and that the UI interaction with the UIView has been moved to a specific vout window module, we don't need a specific display code for OpenGL on iOS and can rely on the usual linux/android module.
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- Jan 25, 2021
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The header is called medialibrary.h. Signed-off-by:
Hugo Beauzée-Luyssen <hugo@beauzee.fr>
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- Jan 18, 2021
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Signed-off-by:
Steve Lhomme <robux4@ycbcr.xyz>
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