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    • Martin Finkel's avatar
      d3d11: re-orient texture using libvlc · 89088723
      Martin Finkel authored
      This isn't sufficient when using Graphics.Blit as done in the VLCPlayerExample,
      because my guess is that the texture is copied back to the Unity pipeline and
      re-oriented using their own logic.
      
      opengl support for android is not yet available.
      89088723
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