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Updated date
shaders/film_grain_av1: guard against invalid usage
!331
· created
Dec 12, 2022
by
Niklas Haas
Closed
1
updated
Dec 12, 2022
tone_mapping: Fix inferred default tone map param
!338
· created
Jan 04, 2023
by
quietvoid
Closed
2
updated
Jan 04, 2023
ci: update focal images to jammy
!350
· created
Jan 24, 2023
by
Niklas Haas
Closed
2
updated
Jan 30, 2023
New dynamic peak detection (v4, naive blocking)
!374
· created
Feb 19, 2023
by
Niklas Haas
Closed
10
updated
Feb 26, 2023
Draft: Add asynchronous buffer updates
2 of 4 checklist items completed
!367
· created
Feb 15, 2023
by
Niklas Haas
Closed
3
updated
Mar 04, 2023
Revert "renderer: suppress dynamic HDR metadata in frame mixer"
!409
· created
Mar 12, 2023
by
Kacper Michajłow
Closed
2
updated
Mar 12, 2023
shaders: parametrize/abstract ident_t
!413
· created
Mar 13, 2023
by
Niklas Haas
Closed
1
updated
Mar 16, 2023
shaders: add pl_shader_info to replace pl_dispatch_info.shader
!425
· created
Mar 16, 2023
by
Niklas Haas
Closed
2
updated
Mar 19, 2023
Draft: Add support for GLES 2.0
!171
· created
Jul 27, 2021
by
Link Mauve
Closed
28
updated
Mar 23, 2023
Draft: vulkan/context: enable synchronization validation under debug_extra
!407
· created
Mar 09, 2023
by
Niklas Haas
Closed
updated
Apr 03, 2023
Draft: opengl/swapchain: add colorspace_hint callback
!323
· created
Nov 02, 2022
by
Niklas Haas
Closed
1
updated
Apr 03, 2023
Draft: opengl: use non-coherent buffers
!332
· created
Dec 12, 2022
by
Niklas Haas
Closed
updated
Apr 03, 2023
Draft: gamut_mapping: improve perceptual tone-mapping
!441
· created
Apr 20, 2023
by
Niklas Haas
Closed
2
updated
May 25, 2023
Draft: shaders/colorspace: add contrast recovery option
!461
· created
May 15, 2023
by
Niklas Haas
Closed
3
updated
Jun 06, 2023
RFC: shaders: remove trailing spaces from shaders string literals
!369
· created
Feb 16, 2023
by
Kacper Michajłow
Closed
23
updated
Jun 12, 2023
colorspace: default to 1000:1 contrast
!487
· created
Jun 30, 2023
by
Kacper Michajłow
Closed
6
updated
Jul 01, 2023
vulkan/swapchain: blacklist SDR 16-bit formats
!494
· created
Jul 04, 2023
by
Niklas Haas
v6.283+
Closed
4
updated
Jul 27, 2023
shaders/sampling: enable antiringing for EWA scalers
!504
· created
Jul 27, 2023
by
Niklas Haas
Closed
1
updated
Jul 28, 2023
gamut_mapping: refactor perceptual gamut mapping
!501
· created
Jul 23, 2023
by
Niklas Haas
Closed
7
updated
Aug 01, 2023
gamut_mapping: add tonal gamut-mapping function
!497
· created
Jul 15, 2023
by
Niklas Haas
Closed
9
Approved
updated
Aug 01, 2023
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