A small handful of minor changes to the sliced texture transfer code and related functions
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- Niklas Haas authored
+ 4
− 0
@@ -143,6 +143,10 @@ pl_gpu pl_gpu_finalize(struct pl_gpu_t *gpu)
Nothing substantial to see here, I was originally planning on rewriting the sliced texture code to also handle misaligned formats, but this turns out to be a lot trickier to get right than I thought, and I'd rather avoid breaking everything right now.
VideoLAN code repository instance