A small handful of minor changes to the sliced texture transfer code and related functions
Nothing substantial to see here, I was originally planning on rewriting the sliced texture code to also handle misaligned formats, but this turns out to be a lot trickier to get right than I thought, and I'd rather avoid breaking everything right now.
Merge request reports
Activity
Filter activity
added 7 commits
-
4b2388bb - 1 commit from branch
videolan:master
- 3bd1c970 - gpu/utils: add more sanity verifications
- 1633311a - gpu/utils: use correct limit for tex transfer slices
- cded3651 - gpu/utils: allow non-texel emulated format slices
- d392fdea - gpu/utils: remove error path from pl_tex_transfer_slices
- b0d5a82b - vulkan/gpu_tex: slight improvement to sanity assertions
- adc9d7fc - vulkan/gpu_tex: properly propagate tex transfer return value
Toggle commit list-
4b2388bb - 1 commit from branch
enabled an automatic merge when the pipeline for adc9d7fc succeeds
Please register or sign in to reply