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shaders/sampling: lower default deband threshold

Merged Kacper Michajłow requested to merge kasper93/libplacebo:deband into master
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@@ -72,7 +72,7 @@ struct pl_deband_params {
// The debanding filter's cut-off threshold. Higher numbers increase the
// debanding strength dramatically, but progressively diminish image
// details. Defaults to 4.0.
// details. Defaults to 2.0.
float threshold;
// The debanding filter's initial radius. The radius increases linearly
@@ -98,7 +98,7 @@ struct pl_deband_params {
#define PL_DEBAND_DEFAULTS \
.iterations = 1, \
.threshold = 4.0, \
.threshold = 2.0, \
.radius = 16.0, \
.grain = 6.0,
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