renderer: aggressively re-use FBOs
As an addendum to f3a07a, this quenches all concerns by making sure we re-use same-sized FBOs wherever possible. The new code should be strictly better than even the old code, in terms of minimizing FBO resizes. It is not yet, however, optimal in the sense of minimizing FBO residency for FBOs that could be aliased. Doing that would require refcounting FBOs or something. (Which I guess isn't too difficult to accomplish, so maybe I should give it a try?) That being said, aliasing FBOs might break cross-frame optimizations, which would only end up necessitating us introducing other tricks like rotating between different pl_renderer instances, thus defeating the gains. Would have to be tested anyway to see if aliasing FBOs actually gains more performance than it loses. (And the main benefit would be gaining VRAM, anyway) Reduces some code ugliness as a side benefit.
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