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  • Romain Vimont's avatar
    opengl: move fragment shader creation to renderer · 2b29f92c
    Romain Vimont authored
    The helper fragment_shaders.c was responsible to create the whole
    fragment shaders. For now on, make it responsible to generate only the
    piece of GLSL code necessary to access the input picture (i.e. to
    implement vlc_texture()).
    
    Make the renderer create its own fragment shader, using the
    vlc_texture() function generated by fragment_shaders.c.
    2b29f92c