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w81/3.0.2-4
234b60a3
·
contrib: protobuf: fix building for Windows store targets
·
Mar 29, 2018
w81/3.0.2-5
0a76a602
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SQUASH contrib: shout: no need for os.h which defines types available in newer MSVC versions
·
Mar 30, 2018
uwp/3.0.2-5
d5f31198
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chromecast: fix compilation with MSVC
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Mar 30, 2018
qsv/chromecast/1
652ffe48
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qsv: use an internal pool to feed the decoder
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Apr 04, 2018
uwp/3.0.2-6
b7fd26af
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DIRTY temporary add UWP compatible mfx lib
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Apr 05, 2018
w81/3.0.2-7
3ce5d32e
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Merge branch '_msvc81' into w81/3.0.2-7
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Apr 06, 2018
uwp/3.0.2-7
3376688d
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contrib: vpx: disable optimizations when building with MSVC
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Apr 08, 2018
uwp/3.0.2-8
fc342d90
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SQUASH contrib: libarchive: use bcrypt rather than wincrypt
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Apr 10, 2018
uwp/3.0.2-9
3e92bfd7
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configure: do not force --no-seh for winstore apps
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Apr 11, 2018
uwp/3.0.2-10
19654803
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Revert "contrib: pthreads: fix build with MS clang"
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Apr 11, 2018
qsv/blend/27
d6d67c36
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x264: Fix build with a newer version of x264
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Apr 20, 2018
uwp/3.0.2-12
3e6ab589
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contrib: srt: fix non-GNU compiler detection
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Apr 23, 2018
qsv/28
a11c993b
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SQUASH qsv: add the possibility to provide internal textures to the decoder
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Apr 24, 2018
qsv/blend/28
8f8dde50
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avcodec: check for VA capabilities early so we can decide the thread count
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Apr 25, 2018
3d/rebase/400
209ff5e7
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direct3d11: cache the stereo output mode
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Apr 25, 2018
3d/rebase/401
3ac862f4
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direct3d11: cache the stereo output mode
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Apr 26, 2018
3d/rebase/402
51b59ea1
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direct3d11: cache the stereo output mode
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Apr 26, 2018
3d/rebase/403
ef4eb373
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direct3d11: add dynamic switching for cardboard mode
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Apr 26, 2018
3d/rebase/404
2aa5ee60
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direct3d11: add dynamic switching for cardboard mode
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Apr 27, 2018
3d/rebase/405
732da0ac
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direct3d11: fix default multiview mode handling
·
Apr 27, 2018
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