• Ronald S. Bultje's avatar
    Over-allocate level array by 3-bytes · 36e1490b
    Ronald S. Bultje authored
    This is a workaround so that the AVX2 implementation of deblock can
    index the levels array starting from the level type, which causes it
    to over-read by up to 3 bytes. This is intended to fix #269.
decode.c 144 KB