1. 17 Apr, 2019 1 commit
    • Ronald S. Bultje's avatar
      Over-allocate level array by 3-bytes · 36e1490b
      Ronald S. Bultje authored
      This is a workaround so that the AVX2 implementation of deblock can
      index the levels array starting from the level type, which causes it
      to over-read by up to 3 bytes. This is intended to fix #269.
      36e1490b
  2. 15 Apr, 2019 1 commit
  3. 16 Mar, 2019 2 commits
  4. 20 Feb, 2019 1 commit
  5. 17 Feb, 2019 1 commit
  6. 15 Feb, 2019 1 commit
  7. 12 Feb, 2019 1 commit
  8. 09 Feb, 2019 1 commit
  9. 08 Feb, 2019 1 commit
    • James Almer's avatar
      Simplify dav1d_thread_picture_alloc() · 515f5af5
      James Almer authored
      It's called from a single function in the entire codebase, so no point
      passing so many individual arguments to it when almost all of them are
      derived from a single struct.
      515f5af5
  10. 07 Feb, 2019 1 commit
  11. 28 Jan, 2019 1 commit
  12. 25 Jan, 2019 2 commits
  13. 15 Jan, 2019 1 commit
  14. 11 Jan, 2019 1 commit
  15. 05 Jan, 2019 1 commit
  16. 20 Dec, 2018 2 commits
  17. 18 Dec, 2018 1 commit
  18. 15 Dec, 2018 1 commit
    • Janne Grunau's avatar
      intrabc: use visible width/height in mv correction · 7677c120
      Janne Grunau authored
      Prevents adjusting intra block copy motion vectors to values pointing
      out of the current tile. This happens with not entirely visible blocks in
      a one super block wide/high tile. Fixes an use of uninitilized value in
      inv_txfm_add_c() with
      clusterfuzz-testcase-minimized-dav1d_fuzzer_mt-5746740678885376. Credits
      to oss-fuzz.
      7677c120
  19. 09 Dec, 2018 1 commit
  20. 08 Dec, 2018 4 commits
  21. 05 Dec, 2018 1 commit
  22. 03 Dec, 2018 1 commit
  23. 28 Nov, 2018 2 commits
  24. 25 Nov, 2018 10 commits