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Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
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Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
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A library that can be used to easily add the RIST protocol to your application.
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Cross-platform .NET/Mono bindings for LibVLC
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Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
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Docker images to build VideoLAN projects.
You can fetch the results from registry at registry.videolan.org
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Docker images to build VideoLAN projects.
You can fetch the results from registry at registry.videolan.org
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Docker images to build VideoLAN projects.
You can fetch the results from registry at registry.videolan.org
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VLC ported to WASM: a full multimedia framework and player in the web browser.
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