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Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
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VLC: the ultimate media player
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VLC for iOS is the official port of VLC on the iOS/tvOS platforms
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A library that can be used to easily add the RIST protocol to your application.
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VLC: the ultimate media player
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libvlc bindings for macOS, iOS, iPadOS and tvOS in Objective-C
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VLC for Android, Android TV and ChromeOS
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My fork for messing with the code.
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VLC: the ultimate media player
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x264, the best and fastest H.264 encoder
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dav1d is the fastest AV1 decoder on all platforms :)
Targeted to be small, portable and very fast.
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Cross-platform .NET/Mono bindings for LibVLC
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