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Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
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VLC's official end-user documentation - https://docs.videolan.me/vlc-user
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Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
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x264, the best and fastest H.264 encoder, but modified by me for some reason
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Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
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VLC's official end-user documentation - https://docs.videolan.me/vlc-user
Updated -
Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
Updated -
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Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
Updated -
Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
Updated -
Reusable library for GPU-accelerated image/video processing primitives and shaders, as well a batteries-included, extensible, high-quality rendering pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL, Metal (via MoltenVK) and Direct3D 11.
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