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34 forks: 34 public, 0 internal, and 0 private
Created date
View libplacebo project
Shengyu Qu /
libplacebo
shaders/colorspace: fix shader compile error on Android and iOS
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Sep 20, 2025
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Sep 20, 2025
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Tom Hebb /
libplacebo
tone_mapping: add missing unit conversion in pl_tone_map_params_infer()
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Jul 31, 2025
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Jul 31, 2025
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Andrew Opalach /
libplacebo
d3d11: don't write redundant hash to cache
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Apr 24, 2024
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Apr 24, 2024
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Srijan Dhungana /
libplacebo
Merge branch libplacebo:master into master
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Apr 14, 2024
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Apr 14, 2024
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Pratham Deshmukh /
libplacebo
options: update for new clearing options
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Feb 23, 2024
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Feb 23, 2024
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Philip Sequeira /
libplacebo
utils/libav: fix unused parameter warning
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Feb 18, 2024
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Feb 18, 2024
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Sebastian Ramacher /
libplacebo
opengl/gpu: disable advanced buffers if PBOs not available
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Oct 22, 2023
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Oct 22, 2023
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bjin /
libplacebo
renderer: allow non-complex scalers without FBOs
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Sep 16, 2023
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Sep 16, 2023
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llyyr /
libplacebo
shaders/colorspace: bias PQ deltas for mostly black frames
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Oct 05, 2025
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Oct 05, 2025
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dk1234568 /
libplacebo
shaders/colorspace: avoid oversaturating tone-mapped colors
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Jun 27, 2023
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Jun 27, 2023
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Niklas Haas /
libplacebo
vulkan/utils_gen: fix for python 3.14
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Oct 20, 2025
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Oct 20, 2025
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Leo Izen /
libplacebo
utils/libav: Use Vulkan HW frames context dimensions
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Jan 29, 2024
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Jan 29, 2024
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Paisal Amri /
libplacebo
demos/plplay: track external fullscreen changes
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Feb 28, 2023
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Feb 28, 2023
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Rafael Ristovski /
libplacebo
shaders/sampling: add tolerance to ortho2 scaling check
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Nov 03, 2022
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Nov 03, 2022
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Kacper Michajłow /
libplacebo
vulkan/utils: assert that struct sizes are known
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Oct 12, 2025
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Oct 12, 2025
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Martin Storsjö /
libplacebo
Fix incompatible pointer/integer conversion errors on 32 bit
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Aug 16, 2022
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Aug 16, 2022
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Ridley Combs /
libplacebo
meson: summarize enabled components
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Mar 10, 2023
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Mar 10, 2023
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Viitor Szabó /
libplacebo
d3d11/context: fix device creation retries and log error code on failure
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Jan 30, 2022
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Jan 30, 2022
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Jan Ekström /
libplacebo
d3d11/formats: correctly mark blittable formats in <FL11_0
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Aug 21, 2024
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Aug 21, 2024
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Christopher Degawa /
libplacebo
shaders/icc: add 3DLUT caching API
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Sep 13, 2022
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Sep 13, 2022
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