- Apr 22, 2020
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Martin Finkel authored
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Workaround an MSBuild limitation to fix Uno.UWP support. https://github.com/microsoft/msbuild/issues/5289 Fixes videolan/LibVLCSharp#294
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- Apr 21, 2020
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Martin Finkel authored
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- Apr 15, 2020
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Martin Finkel authored
Running Core.Initialize() on a background Task prevented the rest of the code from running
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- Apr 14, 2020
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- Apr 07, 2020
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Now that Xamarin.Android has been fixed, we can bring those changes back. Context videolan/LibVLCSharp#269 Fix videolan/LibVLCSharp#78
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- Apr 06, 2020
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Martin Finkel authored
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Martin Finkel authored
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- Apr 02, 2020
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
attempt at cleaning the root of the solution
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Martin Finkel authored
LibVLCSharp for Unity is only in master
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Martin Finkel authored
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Martin Finkel authored
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- Apr 01, 2020
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Martin Finkel authored
A user could misuse the API in several ways: - core.initialize is not called, libvlc is not installed. - core.initialize is not called, libvlc is installed. - core.initialize is called, libvlc is not installed. These messages intend to help guide the user on which steps to take to initialize libvlc properly. videolan/LibVLCSharp#300
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- Mar 30, 2020
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Martin Finkel authored
Close #168
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- Mar 25, 2020
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Martin Finkel authored
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Martin Finkel authored
Fix #255
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- Mar 23, 2020
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Martin Finkel authored
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- Mar 16, 2020
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Martin Finkel authored
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Martin Finkel authored
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- Mar 10, 2020
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Martin Finkel authored
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- Mar 05, 2020
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
It's already in global.json
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