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v0.1.2
v0.1.2 Fixes: - Add missing header file - Cosmetic fixes in the generated shaders Improvements: - Log slightly more debugging information for RAs - Slight improvement of the internal PRNG - Add travis CI support
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v0.1.1
Release v0.1.1 This is a minor bug fix release, to solve some issues that arose while integrating libplacebo into VLC 3.0. Fixes: - various fixes under NDEBUG - removed the LIBPLACEBO_ENABLE_SECURITY_BUGS nag under NDEBUG - removed the LIBPLACEBO_LEAK_REPORT check under NDEBUG
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v0.1.0
Release v0.1.0 This represents the initial release, mostly so we can get VLC with basic libplacebo support out of the way. As of v0.1, libplacebo only supports vulkan, and only exposes the low-level interfaces (dispatch, shader, ra). So as of now, libplacebo is only useful either as a GLSL shader generator (shaders.h), or as an offline tool for processing images (dispatch.h + vulkan). There is currently no high-level image/video rendering interface, and no support for OpenGL whatsoever. OpenGL support is planned for v0.2, and the addition of a high level renderer is planend for v0.3.