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Loren Merritt authored
Encode multiple frames in prallel instead of dividing each frame into slices. Improves speed, and reduces the bitrate penalty of threading. Side effects: It is no longer possible to re-encode a frame, so threaded scenecut detection must run in the pre-me pass, which is faster but less precise. It is now useful to use more threads than you have cpus. --threads=auto has been updated to use cpus*1.5. Minor changes to ratecontrol. New options: --pre-scenecut, --mvrange-thread, --non-deterministic git-svn-id: svn://svn.videolan.org/x264/trunk@607 df754926-b1dd-0310-bc7b-ec298dee348c
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