Thomas Guillem
authored
This API will replace the usage of input_thread_t from interface modules. The player implementation continue to use input_thread_t in private. The goal is to hide the input_thread_t API when every modules are switched to the player API. TODO (all need to be fixed, for VLC 4.0): - Gapless: API is complete but not implemented (the player can play several medias in a row, but without gapless). - Position callbacks: still using the input_thread_t position that is really imprecise (notified every 250ms minimum, and sometime more, depending on pf_demux implementation). - Seek/discontinuity callbacks: when seeking, the player can still send position of the requested position, the actual position or the next position to come. This leads to UI inconsistency. - OSD messages should be display from input callbacks but it's not possible now since you can't know if the event come from the user or from the core.
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