Thomas Guillem
authored
From the es_out, times are a triplet: pos, time, length. So they should be sent via a single event and atomically. This also suppress one player lock when times are updated.
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From the es_out, times are a triplet: pos, time, length. So they should be sent via a single event and atomically. This also suppress one player lock when times are updated.
Name | Last commit | Last update |
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VideoLAN code repository instance