
Romain Vimont
authored
A module egl_display must only provide EGL displays where eglTerminate() can be called, even if other modules are using EGL (typically because it is internally refcounted). This is always the case on Android, so egl_display was initially only enabled on Android: https://android.googlesource.com/platform/frameworks/native/+/master/opengl/libs/EGL/egl_display.cpp But this may also be the case on other platforms which support EGL_KHR_display_reference: https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_display_reference.txt Co-authored-by:Alexandre Janniaux <ajanni@videolabs.io> Signed-off-by:
Alexandre Janniaux <ajanni@videolabs.io>
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