
Romain Vimont
authored
Compute the shader extensions in a separate function, to be able to
reuse it.
Signed-off-by:
Alexandre Janniaux <ajanni@videolabs.io>
Compute the shader extensions in a separate function, to be able to
reuse it.
Signed-off-by:
Alexandre Janniaux <ajanni@videolabs.io>
VideoLAN code repository instance