qt: miscellaneous adjustments in ArtistTopBanner
- Limit loaded image size, like it is done in
Player.qml
. - Enable mipmapping, considering texture atlas is not relevant here. Mip maps will make it scale better, as well as ease sampling for the blur effect.
- Fix the input image getting shown below the effect output.
- Use
FastBlur
instead ofGaussianBlur
. I can also use cheap "Box Blur" here, if there is room to sacrifice more quality, please let me know. - Some layout adjustments, such as limiting text width.
- Disable unnecessary clipping (?) I'm not sure about that, why was this needed in the first place?
Edited by Fatih Uzunoğlu