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qml: textures and shader optimisation for player background image

Pierre Lamot requested to merge chub/vlc:qml/playerblur into master

This MR aims to:

  • limit the number of intermediary textures used by the generation of the blurred backgound
  • limit the size of the blurred texture, this notably generate a stronger blur effect closer to the designer's mockups
  • limit the size of the central artwork

this MR integrates elements from !2172 (merged)

marked as draft before @fuzun feedbacks

Edited by Pierre Lamot

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