libvlc: add the possibility to flip the rendered textures
Making use of the video_transform_t
internally. Only supported by the D3D11 renderer for now.
It should be doable with the OpenGL output as well.
+some libvlc callback cleaning.
Making use of the video_transform_t
internally. Only supported by the D3D11 renderer for now.
It should be doable with the OpenGL output as well.
+some libvlc callback cleaning.
VideoLAN code repository instance