Opening any file with audio visualisation 3D OpenGL spectrum or libprojectM causes crash
Additionally, gloom does open but freezes on its first frame, while playback of audio continues.
I realize audio visualization is the last thing which needs attention, but maybe we could throw the user a proper error message and not crash the player? This bug doesn't need to be fixed, it just needs to be handled.
some details: Opening any file of any type by any means. Always occurs (reproducible) Noticed on Windows 10 x64 with Realtek HD audio with i3 4010U
crash dumb included