Commits on Source (9)
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Steve Lhomme authored
This name is confusing with the video direct rendering. It is more useful to know that the display module will do the blending or not. There is no early or late SPU blending. The key factor is whether the (local) blending is done before the converter or after the converter.
b3149c0e -
Steve Lhomme authored
early_spu_blend means we don't need to process the orientation of the picture before we blend. We can test whether manual blending is used with the direct_render_spu flag. Now the manual blending calls are balanced.
6e347df7 -
Steve Lhomme authored
Now that both code paths that would release the subpicture is explicitly exclusive we don't have to worry if one was called before.
67624171 -
Steve Lhomme authoredbb011948
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Steve Lhomme authored94c3f4ff
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Steve Lhomme authored
It's the type of the variable we receive.
7fdb0a7c -
Steve Lhomme authored
13282687 reworked the original code and the bottom value was capped by i_y_offset + i_visible_height.
05be389d -
Steve Lhomme authored
Before it would just set the top/left values to 0, the visible width and the scaled height, always favoring the smaller value of the two.
804b14d3 -
Steve Lhomme authored
None of the values can be negative.
6a445c0a