Commits on Source (3)
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(cherry picked from commit d7e9562b) (edited) edited: - 3.0 is based on the rectangles computed in the common code Signed-off-by:
Steve Lhomme <robux4@ycbcr.xyz>
b6f79ee6 -
We will never copy more than the visible area (plus one if the source is an odd dimension). (cherry picked from commit 70a2dab8) (edited) - 3.0 is based on the rectangles computed in the common code Signed-off-by:
Steve Lhomme <robux4@ycbcr.xyz>
20e6ea23 -
The destination texture (sys->sceneTexture) has the visible dimensions, not the decoder dimensions. Factorize the size processing for the stretching and the vertex computing. Ref. https://forum.videolan.org/viewtopic.php?f=14&t=159861 (cherry picked from commit 86846565) (edited) - 3.0 is based on the rectangles computed in the common code Signed-off-by:
Steve Lhomme <robux4@ycbcr.xyz>
90284275