- Sep 13, 2023
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François Cartegnie authored
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François Cartegnie authored
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François Cartegnie authored
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- Sep 12, 2023
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Steve Lhomme authored
Some decoders may need that information to decode properly. The information is provided by a few demuxers.
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Steve Lhomme authored
This might be needed by some decoders when it's not known from the codec ID.
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It fixes a GLSL storage qualifier issue introduced by a change in e67f66ca Here `varying` storage qualifier has to be used in order to compile properly and get the value passed from the vertex shader
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the first argument was pointing to the last "in-cache" element that should not be re-added/removed
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A specialized loader to handle data that are directly stored in the model
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Steve Lhomme authored
It was turned always trued in 527887c7 when using at least libavformat 53.21. We should always handle attachments. We don't provide a build flag to disable it.
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can't be delegated to callee
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- Sep 11, 2023
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Steve Lhomme authored
We don't have a corresponding RGB chroma.
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Steve Lhomme authored
The only source is Linux DRM and it's supposedly handled by libplacebo except it never uses the mask. There is no support in libavutil/swscale or any other converter.
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- Sep 10, 2023
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Finds either the most recently played item or a random item from the library to present in the hero view Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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