test: add iosvlc.m for iOS development
iosvlc.m provides a binary usable as an iOS application, forwarding the VLC arguments just like VLC on desktop. It allows easier iteration on vlccore development for iOS, without the need to test in a VLCKit application like VLC for iOS or new external application. It is currently designed for usage with dynamic plugins. To develop with it, you must generate a .ipa archive containing both the resulting binary as executable, a PkgInfo file, an Info.plist file describing the package and the libs (libvlc.dylib, libvlccore.dylib, and every plugin .dylib or additional convenience libraries that are not linked statically in the Frameworks/ directory. It must then be signed with a developer certificate allowed by Apple and provisionned with a mobileprovision file allowing installation on the given device for the same developer certificate. Then, tools like libimobiledevice can be used to start the application with additional arguments or environment variables. They can also be added in XCode through the "Edit Scheme" menu. A big part of the iOS-specific code has been originally written by Marvin Scholz in a more complete libVLC ios sample. Co-authored-by:Marvin Scholz <epirat07@gmail.com> Cherry-picked and adapted from commits: e16f4d9b 0bfe8803 96bee418 904998af 54c392d7
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