win32: use the proper signature for lpfnWndProc callbacks
No need to cast for that.
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- modules/gui/skins2/win32/win32_factory.cpp 1 addition, 1 deletionmodules/gui/skins2/win32/win32_factory.cpp
- modules/video_output/win32/events.c 3 additions, 3 deletionsmodules/video_output/win32/events.c
- modules/video_output/win32/window.c 3 additions, 3 deletionsmodules/video_output/win32/window.c
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