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Commit 6c4c7b0d authored by Steve Lhomme's avatar Steve Lhomme Committed by Jean-Baptiste Kempf
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direct3d11: use a different pixel shader depending on the output format


Differentiate between BT.601 (SD) and BT.709 (HD) for YUV pixel conversion
use the same precision values as the openGL vout

Signed-off-by: default avatarJean-Baptiste Kempf <jb@videolan.org>
parent f367b695
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