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Commit 5c0f4941 authored by Steve Lhomme's avatar Steve Lhomme
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direct3d11: find a usable IDXGIOutput in UWP


GetContainingOutput fails in UWP so we pick any IDXGIOutput for the D3D11 device.
We can't tell where it is in the screen so we most likely get the first display.

Fixes #29039

Co-authored-by: default avatarTung Huynh <tung75605@gmail.com>
parent 6895dc7f
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1 merge request!6909[3.0] direct3d11: find a usable IDXGIOutput in UWP
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