build: assume d3d11_4.h is always available
It was added in mingw-w64 6 [1] which is the minimum version we support. [1] https://github.com/mingw-w64/mingw-w64/commit/aa6ab47929a9cac6897f38e630ce0bb88458e288
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- config.h.meson 0 additions, 3 deletionsconfig.h.meson
- configure.ac 1 addition, 1 deletionconfigure.ac
- meson.build 0 additions, 1 deletionmeson.build
- modules/video_output/win32/d3d11_quad.cpp 0 additions, 2 deletionsmodules/video_output/win32/d3d11_quad.cpp
- modules/video_output/win32/d3d11_quad.h 1 addition, 5 deletionsmodules/video_output/win32/d3d11_quad.h
- modules/video_output/win32/direct3d11.cpp 0 additions, 8 deletionsmodules/video_output/win32/direct3d11.cpp
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