opengl: add "draw" filter
Implement a filter which just draws the input picture to the output. This will be useful for "blend" filters which needs something to blend with, even if they are used as the first filter. Co-authored-by:Alexandre Janniaux <ajanni@videolabs.io> Signed-off-by:
Alexandre Janniaux <ajanni@videolabs.io>
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- modules/video_output/caopengllayer.m 2 additions, 0 deletionsmodules/video_output/caopengllayer.m
- modules/video_output/ios.m 2 additions, 0 deletionsmodules/video_output/ios.m
- modules/video_output/macosx.m 2 additions, 0 deletionsmodules/video_output/macosx.m
- modules/video_output/opengl/Makefile.am 3 additions, 0 deletionsmodules/video_output/opengl/Makefile.am
- modules/video_output/opengl/display.c 2 additions, 0 deletionsmodules/video_output/opengl/display.c
- modules/video_output/opengl/filter_draw.c 180 additions, 0 deletionsmodules/video_output/opengl/filter_draw.c
- modules/video_output/opengl/filter_draw.h 36 additions, 0 deletionsmodules/video_output/opengl/filter_draw.h
- modules/video_output/win32/glwin32.c 2 additions, 0 deletionsmodules/video_output/win32/glwin32.c
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