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OpenGL ES2 and 3 have this glGetFramebufferAttachmentParameteriv function but the allowed targets MUST be one of GL_BACK, GL_DEPTH or GL_STENCIL. We cannot use this on GL_BACK_LEFT then, which is a different value.
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OpenGL ES2 and 3 have this glGetFramebufferAttachmentParameteriv function but the allowed targets MUST be one of GL_BACK, GL_DEPTH or GL_STENCIL. We cannot use this on GL_BACK_LEFT then, which is a different value.
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