added bug windows labels
mentioned in issue #92 (closed)
You can fix this by creating a new material and applying an unlit shader to it. After that you need to apply this new material to the screen. With Standard Shader: With Unlit Shader:
I will create a merge request for this
mentioned in merge request !21 (closed)
closed
mentioned in issue #152 (closed)
mentioned in issue #189 (closed)