Playing a 360 video no longer fits the texture
Summary
Minimal project and steps to reproduce
- Open a VLC demo scene
- Setup a sphere or the skybox as the texture target
- Select a 360 video (regardless of size)
- Play the scene
- Observe that the texture created does not fit the object (it extends beyond such that it's too enlarged)
*Note - this did work correctly previously
What is the current bug behavior?
360 videos do are too enlarged to appear correctly
What is the expected correct behavior?
360 videos fit the skybox or sphere
Does it work on other plaforms? Does it work with the official VLC apps?
Yes. The 360 videos play correctly with other video players and work in the VLC app.
Relevant logs and/or screenshots
Environment
Windows 10 VLC Version 0.1.4
- OS:
- Version
- Device:
- LibVLC version and architecture
- LibVLCSharp version
- VLC Unity plugin version
- Scripting backend used