• Niklas Haas's avatar
    renderer: automatically adjust deband grain scale · 3499cd61
    Niklas Haas authored
    This fixes blowing up with excessive grain on e.g. HDR sources. I
    decided not to change the signature of the deband shader itself at this
    time, since the deband shader doesn't really know anything about the
    meaning / interpretation of what it's debanding. This is the user's
    responsibility when using the shader directly.
    
    Fixes #59.
    3499cd61
Name
Last commit
Last update
..
shaders Loading commit data...
utils Loading commit data...
colorspace.h Loading commit data...
common.h Loading commit data...
context.h Loading commit data...
dispatch.h Loading commit data...
dither.h Loading commit data...
dummy.h Loading commit data...
filters.h Loading commit data...
gpu.h Loading commit data...
renderer.h Loading commit data...
shaders.h Loading commit data...
swapchain.h Loading commit data...
vulkan.h Loading commit data...