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  • Niklas Haas's avatar
    colorspace: refactor matrix math etc. · a206814d
    Niklas Haas authored
    The matrix math was separated from the color-space semantics and moved
    to common.c; and all of the colorspace stuff was reworked.
    
    In particular, the texture_mul business was fixed, and the decoding
    matrix math simplified. (The more complete scenario which also does
    texture_depth adjustments is now just a concatenation of the two
    operations)
    a206814d