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shaders/sampling: tune default debanding parameters

Merged Niklas Haas requested to merge haasn/libplacebo:deband into master

Threshold 2.0 is too low and fails to actually improve banding in real-world sources, while sometimes making things worse. Something more like 3.0 works a lot better while still being fairly conservative.

In exchange, slightly drop the default grain strength.

Fixes: #307 (closed)

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