GLSL macro preprocessor (v2)
See !369 (closed) for details/discussion.
TODO:
-
@forcomp
loops -
ability to define local C vars? (is it needed?) -
port some more shaders, to battle-test
Edited by Niklas Haas
See !369 (closed) for details/discussion.
TODO:
@forcomp
loopsVideoLAN code repository instance