colorspace: add support for Dolby Vision
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This covers Profiles 5 and 8.X. After playing around with the
implementation quite a lot, I eventually settled on the current state,
which requires no LUTs or state and is implemented entirely in pure
GLSL. This is slightly slower than a pure 1D LUT approach, but has the
benefit of not needing to add an extra pl_shader_obj
to the API at
all, and thus being transparently backwards compatible.
The decoding metadata is assumed to be passed in via a new struct
pl_dovi_metadata
, which contains both the colorspace matrices
(especially important for profiles 8.X) and reshaping coefficients.
TODO:
Closes #113 (closed)
VideoLAN code repository instance