- Jul 28, 2022
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Jan Ekström authored
This adds the compilation and link flags for things such as Vulkan, enabling building with not everything being under a single sysroot.
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- Jun 05, 2022
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This enum value is also utilized in d3d11/format, since the original commit (be32ca68), while the definition was only in d3d11/gpu. This way both can share the same compatibility definition.
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- May 18, 2022
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Jan Ekström authored
d3d11_sw_colorspace_hint is utilized both for runtime hints as well as the initial swap chain configuration to enable consistency between received swap chains and newly created ones. Thus, add an internal function which contains the argument of whether this call was internal or not. In the colorspace hint call, it is set to false, and during swap chain initialization it is set to true. Thus when hints are passed, logging will talk about received hints and when the function is called during initialization, logging will talk about initial configuration.
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- May 01, 2022
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Additionally, define the few enum values that are currently missing in mingw-w64 headers.
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- Jan 25, 2022
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Jan Ekström authored
ClearUnorderedAccessView is only available in float and unsigned int formats, so when emulating signed int formats one has to cast across the sign. Technically possibly evil, but as the same data type is utilized (int32_t pointer <-> uint32_t pointer) one would hopefully expect this to work.
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