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  1. Jul 28, 2022
  2. Jun 05, 2022
  3. May 18, 2022
    • Jan Ekström's avatar
      d3d11/swapchain: make initial color config logging less confusing · 81d5a54e
      Jan Ekström authored
      d3d11_sw_colorspace_hint is utilized both for runtime hints as well
      as the initial swap chain configuration to enable consistency
      between received swap chains and newly created ones.
      
      Thus, add an internal function which contains the argument of whether
      this call was internal or not. In the colorspace hint call, it is
      set to false, and during swap chain initialization it is set to true.
      Thus when hints are passed, logging will talk about received hints
      and when the function is called during initialization, logging will
      talk about initial configuration.
      81d5a54e
  4. May 01, 2022
  5. Jan 25, 2022
    • Jan Ekström's avatar
      d3d11/gpu_tex: silence a signed/unsigned type mismatch warning · 1062725f
      Jan Ekström authored
      ClearUnorderedAccessView is only available in float and unsigned
      int formats, so when emulating signed int formats one has to
      cast across the sign.
      
      Technically possibly evil, but as the same data type is utilized
      (int32_t pointer <-> uint32_t pointer) one would hopefully expect
      this to work.
      1062725f
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