shaders/colorspace: actually implement pl_get_detected_peak
Seems like I completely forgot about this function. Implement and test it. Also bump the API version, not just because the signature changed, but also because this is effectively the first version to actually introduce the function - it's as though it didn't exist prior.
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- meson.build 1 addition, 1 deletionmeson.build
- src/include/libplacebo/shaders/colorspace.h 1 addition, 1 deletionsrc/include/libplacebo/shaders/colorspace.h
- src/shaders/colorspace.c 49 additions, 6 deletionssrc/shaders/colorspace.c
- src/tests/gpu_tests.h 37 additions, 0 deletionssrc/tests/gpu_tests.h
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