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Niklas Haas authored
This field was doing double duty between marking the alpha mode as unknown and marking the alpha channel as absent, with inconsistent results. In particular, pl_renderer always inferred the alpha channel if present in the texture, leaving users with no options for easily manually disabling it. This patch adds PL_ALPHA_NONE to rectify the situation, allowing API users to set `target.repr.alpha = PL_ALPHA_NONE` to explicitly disable alpha blending even when the target supports it. See-Also: !637
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